class CWorldDocclass Unit_schemeginkk-ftftradinFk/ft^3k-sec/in k-ft-sec/rad k-sec^2/ft k-ft-sec^2in^2in^4in^3ksiin/sec ft/kft/k-ft x@?;??CU:\Arch324-Martini-SP06\homework_files\hw_01\particle-problem-1.rcd`fAThe objective is to add one force to node B so that its force system is equivalent to that of node A. Click "Build > Loads" and look at the Load Table. Use the load tool to add a load to node B. Click "Simulation > Start" to run the simulation. If your answer is correct, the nodes will move in parallel. Check your answer by pausing the simulation, then click "General > Show info", check "Displacement" in the Node Infor area of the left window, and then click on each node. The dispacements of the two nodes should be equal.class Plot_options???pB4DC???A?@ A@A #<>=333?== #<L?L?L?333?333?333? #< A???333?333?==?L?===? #< #<@==?L?====??==?>??>> #< #<@??L>??fff?fff?fff?L>L>L>?@?@UU #<==??====?@?@ #< #<==?@@ #<??==??====?@@@ #<???L?L?L?L?? #<???L?L>@333?==?L?L?L?????@fff?fff?==L?@@class CProgramState class CViewParam;E??C=D@y333333??Particle ProblemMbP?class CControllerclass CMultiPointTimeSequenceclass CMultiPointTimeSequenceclass CMultiPointTimeSequence?????{Gzt?-C6?-class Rand_seq_list*class Rand_seq_liststeelclass Beam01_materialclass Beam01_materialR@steelz z z ]$2?class Beam01_materialclass Beam01_material*class Rand_seq_liststeelclass Beam02_materialclass Beam02_materialR@steel]$2?class Beam02_materialclass Beam02_materialclass Beam02_materialI@"class Rand_seq_list'class Rand_seq_listpat1class Load_patternclass Load_patternpat1Thu:Thursday:Fri:Friday:Sat:Saturdayclass CControllerfo tool,class CMultiPointTimeSequenceclass CMultiPointTimeSequenceclass CMultiPointTimeSequence{Gz??{Gz??class Rand_seq_listauto_0 class Load class LoadA ,8D+8 x7x7 8 Hpat1L p6@Lauto_0 x7x7 HH@44@auto_1 class Load class LoadAhis4pat1ᰴLJoشMJo-pauto_1+DX4@.@4@L2 class Load class LoadB `v ćpat1ԇ L2$ 4DT d.4@L3 class Load class LoadB|tttttpat1tt tt uL3u,u#class Rand_seq_list+class Rand_seq_listpat1class Node_acc_patternclass Node_acc_patternpat1class CControllerclass CMultiPointTimeSequenceclass CMultiPointTimeSequenceclass CMultiPointTimeSequence????$class Rand_seq_list,class Rand_seq_listpat1class Node_disp_patternclass Node_disp_patternpat1class CControllerclass CMultiPointTimeSequenceclass CMultiPointTimeSequenceclass CMultiPointTimeSequence????'class Rand_seq_list#class Rand_seq_listAclass Node_rotclass Node_roto@?o@??nA x7x7 8 H,9`H o@?o@?Bclass Node_rotclass Node_roto@?o@??n@̜ԜܜB$,4<DLT\o@?o@? class Rand_seq_list.class Rand_seq_list+class Rand_seq_liststeelclass Truss01_materialclass Truss01_materialR@steel]$2?class Truss01_material+class Rand_seq_liststeelclass Truss03_materialclass Truss03_materialR@steel+1]$2?class Truss03_materialI@{Gz??Beam01 class storageBeam02 class storageNode_rot class storage??Truss01 class storageTruss03 class storage